Welcome to

Support Gaming Team Kamu-e

WHAT WE DO

We started Support Gaming Team Kamu-e as a way to support e-sports teams and events in Japan. Started in 2015, Support Gaming Team Kamu-e's main focus is on creating entertaining e-sports events and tournaments, and supporting other event producers by providing graphic and web design for events, working as extra staff, and helping to plan, organize, and run e-sports events across Japan.

While our main focus is on the Japanese DOTA 2 community, we do play work with other games and genres as well. One of our longest running events is the MOBA-HUB offline gathering. We aim to bring gamers of any game together in a place that is open for meeting new friends, learning about different games, and being to enjoy e-sports together.

Kamu-e does sport a traditional e-sports team as well for DOTA 2 tournaments. As of right now, we are not actively recruiting new members for either group, though we do occasionally look for help for specific events. If you are interested in learning more about Kamu-e and our events, be sure to join our Discord channel for the latest news!

Games We Play

e-SPORTSとは...

e-Sports is one of the fastest growing sports in the world. With millions of avid fans, hundreds of pro teams spread across a wide array of games, and the potential to win millions of dollars in a single tournament, e-sports is well set to begin the move from sub-culture to mainstream sporting event. For an idea of just how far e-sports has come and where it is heading, look below!

395 million viewers worldwide in 2018
1.2 million Active Streamers
$906 million e-Sports Industry in 2018
$34,330,068 Highest Ever Prize Pool Dota 2 TI9
2,334,826 viewers Most Viewed Tournament Fortnite World Cup 2019 Finals
$182,601,755 Total Prize Money in 2019
$6,890,591 Highest Earning e-Sports Player Johan Sundstein - DOTA 2
20.58 million Most Watched Game on Twitch League of Legends
$805 million Ad Revenue in 2019

HISTORY OF

e-SPORTS

The Beginning of Pro Gaming and eSports

  • 1958 - First Multiplayer Game is Created (Tennis for Two)

    American physicist William Higinbotham developed one of the first ever computer games for the Brookhaven National Laboratory's annual public exhibition. While it was only available for a short time, it was hugely popular.

  • October 19th, 1972 - Spacewar! (Stanford University)

    Created at the Massachusetts Instiute of Technology by Steve Russell, Martin Graetz, and Wayne Wiitanen, Spacewars! was installed on a small number of academic computers and was one of the first computer games to be played on multiple computers.

  • 1980 - Atari Space Invaders Championship

    An arcade game created by Tomohiro Nishikado, Space Invaders was hugely popular. It was also one of the first ever video games to have a tournament. It had over 10,000 participants and set the stage for the tournaments we know today.

  • 1990s - Rise of the Internet

    Originally based on a government project to link computers called ARPANET, the late 80s and eraly 90s saw the first commercial internet service providers beginning to appear, making the internet accessable for people outside of government offices.

  • 1997 - Red Annihilation Tournament (Quake)

    The first nationwide video game tournament held in the United States, the Red Annihilation Quake tournament was won by Dennis "Thresh" Fong. His prize? Legendary game developer John D. Carmack's 1987 Ferrari 328 GTS cabriolet.

  • 1997 - Cyberathlete Professional League Founded

    Founded by Angel Munoz on June 27, 1997 and based in Dallas, Texas, Cyberathlete Professional League was one of the first professional game tournament organizers and gaming teams. They have given out over $3 million USD in prizes to date.

  • 1998 - Starcraft is Released

    One of the most famous and critically acclaimed RTS games ever, Starcraft was created by Blizzard. Starcraft was one of the first games to really build an internationally popular tournament scene and helped set the stage for todays international competition.

  • 2002 - World Cyber Games and Major League Gaming (MLG) is Founded

    With the explosion of popular games, local tournaments, and even international tournaments, a number of gaming orgaanizations began to come together. Among those were severaal organizations devoted to putting together international tournaments such as WCG and MLG.

  • 2003 - Defense of the Ancients (DOTA) is Released

    Originally beginning life as a mod within Blizzards popular "Warcraft 3" game, DOTA has had a rocky beginning and storied history. It is one of the most popular and most played games in the world, and holds the record for the highest prize pool. While over 10 years old, the game is still going strong and the yearly International tournament is one of the most watched in e-Sports.

  • 2007 - Championship Gaming Series has the First Prize Pool Over $1 Million

    Featuring a number of games, including the immensely popular FPS Counter Strike (CS), this was the first tournament to feature a total prize pool of over $1 million USD. While it only lasted 2 seasons, it was one of the first tournaments to be shown on a major TV network.